Another thing I did yesterday was an attempt at regular old-school (ish) animation. I didn't resort to pen and paper, but I did hand-draw all the frames. It came out pretty well, you can have a look at it right here.
WARNING: may cause mild hypnosis...
(I actually put together this and the stop-motion video in the previous post simultaneously, something my RAM did not appreciate...)
I did it all in Flash so that it would export to a gif nicely. I set up a little previous-2-frame ghost image manually, which was pretty handy for getting the trajectory looking right. But I hate the fact that in flash lines don't maintain their individuality - if you draw two lines on top of each other they become a single shape, unless you make a new layer for each line. And that's just annoying.
Of course, I forgot that Flash is a Piece of ShitTM when it comes to exporting anything that isn't .swf (it only exports the first frame of movie clip objects - what use is that???)
So I ended up getting the frames of the animation by:
- Playing the animation loop in the flash window
- Trying to press PrintScrn at the frame I was up to
- ...and then pasting each frame into photoshop
Such a high-tech approach, isnt it? (and I only realised afterwards that it would have been much easier to grab the right frames if I had set the framerate to 1 frame per second first).




